Jun
18
Mon
WARMACHINE / HORDES Game Day @ The Battle Standard CONNECTICUT Tickets
Jun 18 @ 1:00 pm – Jun 24 @ 11:00 pm
Warmachine Game Day

Join your fellow Warmachine / Hordes players as The Battle Standard host’s our weekly game day dedicated to Privateer Press’ creatively strategic, steampunk-fantasy, tabletop miniature game.  new to Warmachine?  Read more about the epic struggles of these urban civilizations of the Iron Kingdoms as warcasters and their mechanical monstrosities defend their city limits, HERE.  If you prefer the bearing of claws, gnashing of teeth, and calling upon nature’s wrath to defeat the imposing threats of those encroaching on the wilds of your homeland then try taking a look at Hordes HERE.

Two great games that play as one!  Come see what Warmachine / Hordes is all about every Monday at The Battle Standard!

Jun
21
Thu
MAGIC: The Gathering – “COMMANDER 4 COIN” PLAY @ The Battle Standard CONNECTICUT Tickets
Jun 21 @ 11:00 am – Jun 22 @ 9:00 pm

 Commander4Coin

COMMANDER 4 COIN

The Battle Standard’s Official MTG Event Series for the Commander Format

Magic: The Gathering Commander 4 Coin is an easy, welcoming, yet still competitive way to play the Commander format for all levels of player.  The system focuses only on multiplayer pods with NO pitted matches.  This allows you to choose your own opponents based on your opinion of their play-style, demeanor and level of play.  This allows the community to equalize the field of play and create a fun and welcoming environment for everyone!  This competition does contain regular rewards per match played and monthly prizing!  We invite you to join us for this rich entertaining format invented and tested right here in East Windsor, CT at The Battle Standard Tabletop Game & Hobby!

How to Play COMMANDER 4 COIN:

  1. Start by purchasing your coins.  $5.00 will get you six (6) coins.  Five (5) gold coins & one (1) silver coin.
  2. Six (6) coins will allow you to play three (3) or more rounds of Commander (2 coins per game) which a typical amount of rounds for most tournament style play.
  3. Choose your opponents!  From the folks participating in COMMANDER 4 COIN, choose two (2) or more people to form a pod of three (3) or more total.
  4. All players must shuffle their decks and offer a cut to a player at the table.  If that person passes, others may choose to cut.  A legal COMMANDER FOR COIN cut is 10+ cards deep, no less.
  5. Players submit one (1) coin of a color of their choosing to the center of the table.  This is the Ante Coin.
  6. Players then place a second coin of their choosing by their Library.  This is the Library Coin
  7. Players draw their hands.  After the first card is drawn by each player the game is “Locked“.  Once a game is Locked, walking away from the table for any reason results in a forfeit of ALL COINS submitted for play in that pod.  Library Coins left behind are entered into the center of the table as secondary Ante Coins.
  8. The Mulligan rules are as follows and take place AFTER the game is Locked
    1. Your first (1st) mulligan is free at no penalty and requires no revealing of cards.
    2. Your second (2nd) mulligan must be revealed and show a single (1) land or no lands.
    3. Your third (3rd) and all consecutive mulligans are at a penalty of one (1) less card draw and are cumulatively one (1) less card draw based on the amount of mulligans you perform after the third (3rd).
  9. Players each take turns rolling the same single die to see who starts first.  High roll has choice but may pass to the left if desired.  This would continue until reaching the original high roll player at which point he/she MUST go first.
  10. Players MUST track the turn order counting the amount of times everyone has taken their turn as one (1) Round.
  11. Once the game reaches Round six (6) the table is considered “Live“.  A Live table means that Library Coins can then be claimed by eliminating opponents.
  12. Players that take any single opponent out of the game AFTER THE TABLE IS LIVE receive that opponent’s Library Coin.  Else the eliminated opponent leaves the table and retains their Library Coin but NOT their Ante Coin.
  13. Players that remain until everyone else has been eliminated claim the Ante Coin pool in the center of the table.
  14. Games that do not make it to Round six (6) results in players retrieving their own Library Coins and the remaining player collecting the Ante Coins.

Prizing:

  • All GOLD coins are equal to $1.00 in Store Credit and may be turned in for merchandise, condensed to a gift card, or saved for later play at any time.
  • All Silver Coins are worth Leader-board points which can be turned in toward your overall game score in the store.  One (1) silver coin is worth one (1) Leader-board point.
  • On the first (1st) of every month we will award the Leader-board highest points holder with the title of Master of Coin along with a prize table choice. (One of two items)
  • The second (2nd) points leader will be granted the title of Cut Purse and receive the remaining table item.

 

Jun
22
Fri
MAGIC: The Gathering – “COMMANDER 4 COIN” PLAY @ The Battle Standard CONNECTICUT Tickets
Jun 22 @ 1:00 pm – 11:00 pm

 Commander 4 Coin

COMMANDER 4 COIN

The Battle Standard’s Official MTG Event Series for the Commander Format

Magic: The Gathering Commander 4 Coin is an easy, welcoming, yet still competitive way to play the Commander format for all levels of player.  The system focuses only on multiplayer pods with NO pitted matches.  This allows you to choose your own opponents based on your opinion of their play-style, demeanor and level of play.  This allows the community to equalize the field of play and create a fun and welcoming environment for everyone!  This competition does contain regular rewards per match played and monthly prizing!  We invite you to join us for this rich entertaining format invented and tested right here in East Windsor, CT at The Battle Standard Tabletop Game & Hobby!

How to Play COMMANDER 4 COIN:

  1. Start by purchasing your coins.  $5.00 will get you six (6) coins.  Five (5) gold coins & one (1) silver coin.
  2. Six (6) coins will allow you to play three (3) or more rounds of Commander (2 coins per game) which a typical amount of rounds for most tournament style play.
  3. Choose your opponents!  From the folks participating in COMMANDER 4 COIN, choose two (2) or more people to form a pod of three (3) or more total.
  4. All players must shuffle their decks and offer a cut to a player at the table.  If that person passes, others may choose to cut.  A legal COMMANDER FOR COIN cut is 10+ cards deep, no less.
  5. Players submit one (1) coin of a color of their choosing to the center of the table.  This is the Ante Coin.
  6. Players then place a second coin of their choosing by their Library.  This is the Library Coin
  7. Players draw their hands.  After the first card is drawn by each player the game is “Locked“.  Once a game is Locked, walking away from the table for any reason results in a forfeit of ALL COINS submitted for play in that pod.  Library Coins left behind are entered into the center of the table as secondary Ante Coins.
  8. The Mulligan rules are as follows and take place AFTER the game is Locked
    1. Your first (1st) mulligan is free at no penalty and requires no revealing of cards.
    2. Your second (2nd) mulligan must be revealed and show a single (1) land or no lands.
    3. Your third (3rd) and all consecutive mulligans are at a penalty of one (1) less card draw and are cumulatively one (1) less card draw based on the amount of mulligans you perform after the third (3rd).
  9. Players each take turns rolling the same single die to see who starts first.  High roll has choice but may pass to the left if desired.  This would continue until reaching the original high roll player at which point he/she MUST go first.
  10. Players MUST track the turn order counting the amount of times everyone has taken their turn as one (1) Round.
  11. Once the game reaches Round six (6) the table is considered “Live“.  A Live table means that Library Coins can then be claimed by eliminating opponents.
  12. Players that take any single opponent out of the game AFTER THE TABLE IS LIVE receive that opponent’s Library Coin.  Else the eliminated opponent leaves the table and retains their Library Coin but NOT their Ante Coin.
  13. Players that remain until everyone else has been eliminated claim the Ante Coin pool in the center of the table.
  14. Games that do not make it to Round six (6) results in players retrieving their own Library Coins and the remaining player collecting the Ante Coins.

Prizing:

  • All GOLD coins are equal to $1.00 in Store Credit and may be turned in for merchandise, condensed to a gift card, or saved for later play at any time.
  • All Silver Coins are worth Leader-board points which can be turned in toward your overall game score in the store.  One (1) silver coin is worth one (1) Leader-board point.
  • On the first (1st) of every month we will award the Leader-board highest points holder with the title of Master of Coin along with a prize table choice. (One of two items)
  • The second (2nd) points leader will be granted the title of Cut Purse and receive the remaining table item.

 

Look to our Facebook fan group for more interested players!

Magic: The Gathering “Casual” Commander @ The Battle Standard CONNECTICUT Tickets
Jun 22 @ 1:00 pm – 11:00 pm
Magic the Gathering - Casual Commander

The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity.

THE BASICS

YOUR DECK

  • 1 commander card (legendary creature)
  • 99 other cards
  • Only one copy of any card, except basic lands
  • All cards must be in the color identity of the commander

THE GAME

  • 2–6 players
  • Free-for-all multiplayer format
  • Start with 40 life
  • All commanders start in their command zone
  • Take turns in clockwise order
  • Last player standing wins

Not interested in building your own Commander Deck but still interested in participating? Try the ever competitive pre-made Commander Decks by Wizards of the Coast!

Commander 2017 Decks

Commander 2017 shown

FANTASY FLIGHT LIVING CARD GAME (LCG) Game Day @ The Battle Standard CONNECTICUT Tickets
Jun 22 @ 4:00 pm – 11:00 pm
LCG Game Day

FANTASY FLIGHT GAMES LCG Game Day

“A Living Card Game® (LCG®) offers an innovative fixed distribution method that breaks away from the traditional Collectible Card Game model. While LCGs still offer the same dynamic, expanding, and constantly evolving game play that makes CCGs so much fun, they do away with the deterrent of the blind-buy purchase model that has burned out so many players. The end result is an innovative mix that gives you the best of both worlds!

The Core Set is the heart of a LCG. Each LCG’s Core Set is a completely self-contained game experience packed with content, including high-quality game pieces and immersive game aides designed to enhance play. Additionally, each Core Set contains multiple decks that provide an exciting and infinitely replayable game experience right out of the box.” – Fantasy Flight Games

Come on down and play your favorite LCG’s! Each friday we will focus on a specific game but encourage open play for all LCG’s! Open play for Arkham Horror, Game of Thrones, Legend of the Five Rings, and Android: Netrunner and The Lord of The Rings Living Card Games! Our own event organizer will be present to demo those games available each evening.

Join the conversation in our local community for this and other great games by joining our Facebook fan group today!

The Battle Standard D&D Living Campaign @ The Battle Standard CONNECTICUT Tickets
Jun 22 @ 5:00 pm – 10:45 pm
D&D Living Campaign

Play in our official West March-Style, community-driven D&D campaign!

How does it work…?

  • Players will create 5e D&D characters
  • Characters will begin each session in the town of Haven at The Battle Standard Pub & Inn.
  • Haven exists in an unexplored world and all participants will be able to adventure in the mysterious surroundings and map their findings to flesh out the world for others.
  • The Battle Standard Pub & Inn is a renowned location for new adventurers to gather. Here you may interact in character with The Battle Standard’s official mascot “Wallace” and NPC versions of the store staff!
  • Reserve a time slot with the Dungeon Master and journey out in any direction your party chooses, discovering the world and helping to build an economy of valuable items in the town of Haven.
The Town of Haven
Jun
23
Sat
Dungeons & Dragons 5th Edition Adventure League @ The Battle Standard CONNECTICUT Tickets
Jun 23 @ 12:00 pm – 4:00 pm
DnD Adventurer's League SKT

A new campaign using Storm Kings Thunder hard cover, Tales from the Yawning Portal Hardcover, and AL supplement modules. New players and league veterans welcome. Come early if you want to know more about league play, or how to make a character. Pregens will be available. $5 in-store purchase of your choice required to play. Kid friendly too. Please email questions using the email buttton above.

MAGIC: The Gathering – “COMMANDER 4 COIN” PLAY @ The Battle Standard CONNECTICUT Tickets
Jun 23 @ 1:00 pm – 11:00 pm

 Commander 4 Coin

COMMANDER 4 COIN

The Battle Standard’s Official MTG Event Series for the Commander Format

Magic: The Gathering Commander 4 Coin is an easy, welcoming, yet still competitive way to play the Commander format for all levels of player.  The system focuses only on multiplayer pods with NO pitted matches.  This allows you to choose your own opponents based on your opinion of their play-style, demeanor and level of play.  This allows the community to equalize the field of play and create a fun and welcoming environment for everyone!  This competition does contain regular rewards per match played and monthly prizing!  We invite you to join us for this rich entertaining format invented and tested right here in East Windsor, CT at The Battle Standard Tabletop Game & Hobby!

How to Play COMMANDER 4 COIN:

  1. Start by purchasing your coins.  $5.00 will get you six (6) coins.  Five (5) gold coins & one (1) silver coin.
  2. Six (6) coins will allow you to play three (3) or more rounds of Commander (2 coins per game) which a typical amount of rounds for most tournament style play.
  3. Choose your opponents!  From the folks participating in COMMANDER 4 COIN, choose two (2) or more people to form a pod of three (3) or more total.
  4. All players must shuffle their decks and offer a cut to a player at the table.  If that person passes, others may choose to cut.  A legal COMMANDER FOR COIN cut is 10+ cards deep, no less.
  5. Players submit one (1) coin of a color of their choosing to the center of the table.  This is the Ante Coin.
  6. Players then place a second coin of their choosing by their Library.  This is the Library Coin
  7. Players draw their hands.  After the first card is drawn by each player the game is “Locked“.  Once a game is Locked, walking away from the table for any reason results in a forfeit of ALL COINS submitted for play in that pod.  Library Coins left behind are entered into the center of the table as secondary Ante Coins.
  8. The Mulligan rules are as follows and take place AFTER the game is Locked
    1. Your first (1st) mulligan is free at no penalty and requires no revealing of cards.
    2. Your second (2nd) mulligan must be revealed and show a single (1) land or no lands.
    3. Your third (3rd) and all consecutive mulligans are at a penalty of one (1) less card draw and are cumulatively one (1) less card draw based on the amount of mulligans you perform after the third (3rd).
  9. Players each take turns rolling the same single die to see who starts first.  High roll has choice but may pass to the left if desired.  This would continue until reaching the original high roll player at which point he/she MUST go first.
  10. Players MUST track the turn order counting the amount of times everyone has taken their turn as one (1) Round.
  11. Once the game reaches Round six (6) the table is considered “Live“.  A Live table means that Library Coins can then be claimed by eliminating opponents.
  12. Players that take any single opponent out of the game AFTER THE TABLE IS LIVE receive that opponent’s Library Coin.  Else the eliminated opponent leaves the table and retains their Library Coin but NOT their Ante Coin.
  13. Players that remain until everyone else has been eliminated claim the Ante Coin pool in the center of the table.
  14. Games that do not make it to Round six (6) results in players retrieving their own Library Coins and the remaining player collecting the Ante Coins.

Prizing:

  • All GOLD coins are equal to $1.00 in Store Credit and may be turned in for merchandise, condensed to a gift card, or saved for later play at any time.
  • All Silver Coins are worth Leader-board points which can be turned in toward your overall game score in the store.  One (1) silver coin is worth one (1) Leader-board point.
  • On the first (1st) of every month we will award the Leader-board highest points holder with the title of Master of Coin along with a prize table choice. (One of two items)
  • The second (2nd) points leader will be granted the title of Cut Purse and receive the remaining table item.

 

Look to our Facebook fan group for more interested players!

Magic: The Gathering “Casual” Commander @ The Battle Standard CONNECTICUT Tickets
Jun 23 @ 1:00 pm – 11:00 pm
Magic the Gathering - Casual Commander

The Commander format is all about picking your hero and building a deck around them. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity.

THE BASICS

YOUR DECK

  • 1 commander card (legendary creature)
  • 99 other cards
  • Only one copy of any card, except basic lands
  • All cards must be in the color identity of the commander

THE GAME

  • 2–6 players
  • Free-for-all multiplayer format
  • Start with 40 life
  • All commanders start in their command zone
  • Take turns in clockwise order
  • Last player standing wins

Not interested in building your own Commander Deck but still interested in participating? Try the ever competitive pre-made Commander Decks by Wizards of the Coast!

Commander 2017 Decks

Commander 2017 shown

MAGIC: The Gathering – DOMINARIA Store Championship @ The Battle Standard CONNECTICUT Tickets
Jun 23 @ 4:00 pm – 8:30 pm
MTG Dominaria Store Championship

The Store Championship Event will launch on Saturday, June 23rd. This is a special limited-quantity sealed event.

“The Weatherlight and her crew are assembled, Jaya and Karn have been found, Teferi has his Spark back. However, Phyrexia festers on Mirrodin, Belzenlok’s Cabal is bent on world domination, and Nicol Bolas is preparing his undead armies for all-out war.

Dominaria needs a hero… Dominaria needs you. One more time.”

Each player will receive a kit (pre-release) with 6 Dominaria packs, as well as two exclusive promotional cards from the set. A lightning round deck-building session of 30 minutes will be allotted to assemble a sealed deck from the kit. Afterwards, there will be four rounds to see who’s the best sealed player of them all!

Only 18 kits will be available. If you are interested in participating, please sign up in store. Payment will be required at time of registration due to the limited quantity of kits. If you participate, please arrive 15 minutes early to the event in order to ensure the proper amount of time for deck-building, which will begin precisely at 4:00 PM.

May the better planeswalker win!